
//==============================================================================
// Axeman_anim.txt
//==============================================================================

//==============================================================================
define Egyptian2HandAxe
{
   SetSelector
   {
     set hotspot
     {
        version
        {
           Visual Attachments E Axe 2handed copper
        }
     }   
   }
}

//==============================================================================
define blood
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
          Visualparticle sfx a blood spurt
         }
      }
   }
}

//==============================================================================
anim Idle
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_idleA
			                ReplaceTexture Infantry E Axeman Head Standard/Infantry E Axeman Head Beta
			                ReplaceTexture Infantry E Axeman Standard/Infantry E Axeman Beta
					connect RightHand Egyptian2HandAxe hotspot
					Connect leftforearm EgyptianAxemanShield hotspot
				}
			}
   }
}

//==============================================================================
anim Walk
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_walkA
                                        //-- auto generated by the bang animation tool
                                        //-- do not hand edit these values
                                                          tag FootstepLeft 0.30 true   
                                                          tag FootstepRight 0.80 true   
                                        //-- end auto generated section
			                ReplaceTexture Infantry E Axeman Head Standard/Infantry E Axeman Head Beta
			                ReplaceTexture Infantry E Axeman Standard/Infantry E Axeman Beta
					connect RightHand Egyptian2HandAxe hotspot
					Connect leftforearm EgyptianAxemanShield hotspot
				}
			}
   }
}

//==============================================================================
anim Attack
{
   SetSelector
   {
			set hotspot
			{
				version
				{
					Visual Infantry E Axeman_AttackA
                                        //-- auto generated by the bang animation tool
                                        //-- do not hand edit these values
                                                          tag Attack 0.54 true   
                                                          tag GenericSound 0.40 true   
                                                          tag SpecificSoundSet 0.46 false SwordSwing checkVisible 
                                        //-- end auto generated section
                                        // Hacked by GTS because animation too long
			                ReplaceTexture Infantry E Axeman Head Standard/Infantry E Axeman Head Beta
			                ReplaceTexture Infantry E Axeman Standard/Infantry E Axeman Beta
					connect RightHand Egyptian2HandAxe hotspot
					Connect leftforearm EgyptianAxemanShield hotspot
				}
			}
   }
}

//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Infantry E Axeman_DeathA
			ReplaceTexture Infantry E Axeman Head Standard/Infantry E Axeman Head Beta
			ReplaceTexture Infantry E Axeman Standard/Infantry E Axeman Beta
			connect RightHand Egyptian2HandAxe hotspot
                                Connect TopOfHead Blood hotspot
			Connect leftforearm EgyptianAxemanShield hotspot
         }
      }
   }
}

//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Infantry E Axeman_BoredA
			ReplaceTexture Infantry E Axeman Head Standard/Infantry E Axeman Head Beta
			ReplaceTexture Infantry E Axeman Standard/Infantry E Axeman Beta
			connect RightHand Egyptian2HandAxe hotspot
			Connect leftforearm EgyptianAxemanShield hotspot
         }
      }
   }
}

//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			Visual Infantry E Axeman_FlailA
			ReplaceTexture Infantry E Axeman Head Standard/Infantry E Axeman Head Beta
			ReplaceTexture Infantry E Axeman Standard/Infantry E Axeman Beta
			connect RightHand Egyptian2HandAxe hotspot
                                Connect TopOfHead Blood hotspot
			Connect leftforearm EgyptianAxemanShield hotspot
         }
      }
   }
}
